Rochester Castle MMORPG: Applying Instructional Gaming to Collaborative Learning and Teaching Practice at a West Australian High School

M. Lee, K. Eustace, A. Bytheway, G. Fellows, and L. Irving (Australia)

Keywords

Instructional gaming, massively-multiplayer online role playing game (MMORPG), MMOG, MOO, collaborative learning, and e-learning.

Abstract

This paper reports on the first stage of a project to develop and test the use of massively-multiplayer online role-playing games (MMORPGs) for promoting computer-supported collaborative learning through instructional gaming in the high school classroom. Teachers and students of English and Science at Swan View Senior High School, Western Australia were involved in a pilot study as “proof of concept,” in which they participated in both game design and game play within a MOO-based collaborative virtual environment with a Medieval Castle theme.

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