398-027
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Geometric Refinement Algorithms in Collision-based Electric Sculpting
X.D. Yang and C. Li (Canada)
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Abstract
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398-064
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Lossy 3D Mesh Compression using Loop Scheme
P. Mongkolnam, A. Razdan, and G. Farin (USA)
|
Abstract
|
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398-070
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Vertex Correspondence for Compatible Convex Decompositions between Polygons
A. Dharmaratne and K. Harada (Japan)
|
Abstract
|
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398-071
|
Simplification of Arbitrary Polyhedral Meshes
S.D. Ramsey (USA), M. Bertram (Germany), C. Hansen (USA)
|
Abstract
|
|
398-084
|
3D Hair Modeling based on CT Data and Photographs
Y. Iwasaki, T. Kaneko, and S. Kuriyama (Japan)
|
Abstract
|
|
398-104
|
3D Reconstruction using Moving Planar Mirror
K.H. Jang, Y.M. Cha, and S.K. Jung (Korea)
|
Abstract
|
|
398-115
|
View-independent Texture Representation for Omnidirectional Display
N. Sakamoto, J. Nonaka, T. Takai, K. Koyamada, and T. Matsuyama (Japan)
|
Abstract
|
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398-012
|
Efficient Level-of-Details for Point based Rendering
R. Pajarola (USA)
|
Abstract
|
|
398-023
|
Three-dimensional Rendering of Fractal Clouds
J. Takenouchi and S. Wada (Japan)
|
Abstract
|
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398-032
|
Silhouette-Opaque Transparency Rendering
O. Sen, C. Chemudugunta, and M. Gopi (USA)
|
Abstract
|
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398-049
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Wavelets for Adaptively Refined 3√2-subdivision Meshes
L. Linsen, B. Hamann, and K.I. Joy (USA)
|
Abstract
|
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398-050
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Fast Display of Articulated Characters using Impostors
S.K. Chow and K.L. Chan (PRC)
|
Abstract
|
|
398-061
|
Texture Synthesis using Bi-directional Texture Functions for Real-world Surfaces
C.K.S. Law and F.Y. Mong (PRC)
|
Abstract
|
|
398-088
|
Robust Voxelization based Ray Tracing of Implicit Surfaces
L. Yongsheng (Singapore) and N. Stolte (France)
|
Abstract
|
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398-105
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Polyvise: A Tool for Exploring Four-dimensional Uniform Polytopes
J. Morey, K. Sedig, and R. Mercer (Canada)
|
Abstract
|
|
398-120
|
A Streaming-based Technique for Volume Rendering of Large Datasets
Y. Watashiba, J. Nonaka, N. Sakamoto, Y. Ebara, K. Koyamada, and M. Kanazawa (Japan)
|
Abstract
|
|
398-020
|
Object Classification and Tracking in Traffic Scenes
Q. Zang and R. Klette (New Zealand)
|
Abstract
|
|
398-030
|
An Efficient Method for Document Image Geometric Layout Analysis
S. Chi, Y. Chung, D.-G. Jang, W. Oh, and J. Lee (Korea)
|
Abstract
|
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398-034
|
A Triple-diagonal Gradient-based Edge Detection
Q. Wu, X. He, and T. Hintz (Australia)
|
Abstract
|
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398-074
|
Automated Image Segmentation and Analysis of Microscopic Images of Polymeric Blends
V.P. Kamath, J. Gupta, and S. Rajagopalan (India)
|
Abstract
|
|
398-080
|
Person-on-person Violence Detection in Moving and Stationary Camera Videos
A. Datta, N. Da Vitoria Lobo, and M. Shah (USA)
|
Abstract
|
|
398-082
|
Snake for Band Edge Extraction and Its Applications
M. Li, C. Kambhamettu, and M. Stone (USA)
|
Abstract
|
|
398-103
|
Heuristic-based Automatic Face Detection
G. Ramírez, V. Zanella, and O. Fuentes (Mexico)
|
Abstract
|
|
398-111
|
Printed Keyword Spotting using Dynamically Synthesized P2DHMMs
B.-J. Cho, B.-K. Sin, and S.-U. Kim (Korea)
|
Abstract
|
|
398-123
|
Unsupervised Texture Segmentation via Wavelet-based Locally Orderless Images (WLOIs) and SOM
M.K. Bashar, T. Matsumoto, Y. Takeuchi, H. Kudo, and N. Ohnishi (Japan)
|
Abstract
|
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398-014
|
SCTR:
An Approach to Digitizing Well-logging Graph
C. Li (Australia), Q. Song, M. Wang (PRC), and C.
Zhang (Australia)
|
Abstract
|
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398-041
|
Automatic
Integration of Serial Range Images Measured under Free Condition
M. Hirose, T. Miyasaka, and K. Araki (Japan)
|
Abstract
|
|
398-044
|
Contribution to Color Point Evaluation in Indexing Context
S. Paris (France) and H. Chabbi-Drissi (Switzerland)
|
Abstract
|
|
398-047
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System Implementation of DRM using Real-time Automatic Fingerprints Recognition Mechanism
Y.-K. Kang, P.-J. Kwon, and M.-H. Kim (Korea)
|
Abstract
|
|
398-051
|
Design
and Performance Evaluatiojn of Web-based DRM System using Real-time Fingerprints
Recognition Mechanism
Y.-K. Kang, P.-J. Kwon, and M.-H. Kim (Korea)
|
Abstract
|
|
398-075
|
Wavelet-based
Watermarking of Multispectral Images
M. Ladthawanidphan and Y. Rangsanseri (Thailand)
|
Abstract
|
|
398-077
|
Camera and Projector Calibration for Intensity Ratio 3D Measurement
T. Miyasaka and K. Araki (Japan)
|
Abstract
|
|
398-083
|
A Kind of Video Image Compression Algorithm based on Bivariable Fractal Function Space
D. Liu (Australia, PRC) and X. He (Australia)
|
Abstract
|
|
398-091
|
Wavelet Coding for Polygonal Mesh Data with Triangular Lattice Structuring
Y. Saito, T. Ueda, K. Fukuda, and A. Kawanaka (Japan)
|
Abstract
|
|
398-098
|
Image De-noising using Spatial Adaptive Lifting Scheme
Y.-S. Park and H.-S. Kwak (Korea)
|
Abstract
|
|
398-114
|
Efficient Arbitrary Viewpoint Image Synthesis using 3-D Model and Specular Reflection Tracing
T. Matsushita, T. Ueda, K. Fukuda, and A. Kawanaka (Japan)
|
Abstract
|
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What are Digital Object Identifers?
The main topics covered throughout this publication include: computer animation- facial animation; computer animation – techniques and applications; VR, AR and human computer interaction; rendering and visualization – 3D modelling; rendering and visualization – reconstruction, rendering and visualization; surface modeling; image processing – fingerprints; and image processing – segmentation, detection and recognition.